Trade Route Simulator

Trade Route Simulator was made for the Port of Prince Rupert Interpretive Centre. I was subcontracted by Waddell and Conder and Eos Lightmedia to produce a motion detection application that would determine when audience held their hands over virtual buttons on a map, and trigger specific video clips related to each button.

For the installation, I used a Microsoft Kinect to do blob detection in a specific height range, with a couple of custom dynamic image rendering techniques to crop the visible area in a polygon. From there, I set a series of timeout counters to test for false positives, and then trigger a UDP server that messaged the video player application to play the appropriate content. The control software was programmed entirely in Processing and used the Blob Detection and Simple OpenNI libraries.